The Beast of Birchfrost, level 3-4Even the Dark Archive can’t keep tabs on every single club or society, which is why it’s so vital to cultivate connections with those who can.
Vir Zhees has long helped us keep tabs on the various societies in Absalom high society, her shrewd interpersonal skills, social position, and long elven lifespan making her uniquely suited for the task.
Yet, we should always be wary, for those who deal in secrets know how to keep them, even from us. — K.H.W.
Absalom, the City at the Center of the World
Situated on the southern coast of the Isle of Kortos, Absalom is the largest city in the Inner Sea region and quite possibly the entire world.
The City stretches more than seven miles from the Starwatch Keep to Azlanti Keep and more than five miles from Westgate to Eastgate. Officially the home of almost 400 000 residents and unofficially four time as much.
It is a city of both wonder and trouble, and you can usually find both without looking for neither.
Aika: Pelit kestävät 2-3 tuntia kumpainenkin. Pelataan 1 tai 2 peliä riippuen miten aika riittää. Klo 13 aloitetaan sillä pelillä mikä saa enemmän kannatusta tai mitä osallistujat eivät ole aiemmin pelanneet.Strange creatures seem to come up most often at the fringes of society, where they can easily fade into the background. The town of Birchfrost, off the Lake of Mists and Veils, has a legend of a local creature, once responsible for protecting the town. If there is anything more to this so-called “Beast of Birchfrost,” I am sure that the slightest change in circumstance might herald a dangerous change in the Beast, one the Archive would do well to mind. — K.H.W.
Mysteries Await!
Due east of Port Ice and off the shrouded shore of the Lake of Mists and Veils, the town of Birchfrost weathers the gales of late autumn and the seasons of political favor. As a settlement that thrives off furs the trappers bring in and the wealth of local fishers, Birchfrost’s independence is hardened against outside influence.
However, this bounty depends on managing the local ecosystem. Without beavers to skin or whitefish to eat, Birchfrost would fall to the demands of Brevoy’s unsteady rule. While generational knowledge provides a guide on how many snares to put out or nets to place, the land also supplies a protector.
The Birchfrost Beast, as this protector is known, guards against greed. Local legend says the Birchfrost Beast appeared a few decades ago when a man came to town seeking fortune...
Peli 1: klo 13:00-15:00/16,
Peli 2: 15:00-17:00/18
Paikka: Turku, Ketarantie 26 B 68 (lisäohjeet ja ovikoodin saa whattsappin/discordin kautta)
Tier: 3-4 ja 4-5
Scenario Tags: Adventure Mode
GM: Propagandalf
Pathfinder Training & school items
Boonit ja player rewardit (lunastetaan nykyään Paizon sivuilta, osa voi maksaa AcP:ta. Kysy näistä lisää joko pelinjohtajilta tai Discordissa!)
Shaking the Helping Hand
Osallistujat: Max 4 pelaajaa, kun pelinjohtajan asuntoon ei mahdu kunnolla enempää. xD
1. NinjaTuna
2. Rolan
3. Darithil
4. Nimetön ensikertalainen
The Beast of Birchfrost
Osallistujat:
1. Rolan
2. NinjaTuna
3. Uusi pelaaja
4.
HUOM! Pelit pelataan Adventure Mode:a käyttäen, eli niihin voi tulla sopivan tasoisella Society Play hahmolla tai tehdä suoraan sopivan tasoisen hahmon käyttäen Societyn Hahmonluontisääntöjä (varusteet Treasure for New Characters -taulukon mukaan: https://2e.aonprd.com/Rules.aspx?ID=587 ).
Jälkimmäisellä tavalla tehdyillä hahmoilla ei voi pelata tavallisissa Society Skenaarioissa
Myös valmishahmoja löytyy!
Mitä Organized Play on: https://www.organizedplayfoundation.org ... Full-Guide
Hahmonluontisäännöt: https://www.organizedplayfoundation.org ... ion_tabs-2